teamLab: 舞動!藝術展 & 學習!未來の遊園地 | teamLab

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2016.12.29(Thu) - 2017.4.09(Sun)華山1914文化創意園區東2四連棟BCD館, 台北
メイン画像
ロゴ画像
既往展览
2016.12.29(Thu) - 2017.4.09(Sun)華山1914文化創意園區東2四連棟BCD館, 台北

teamLab: 舞動!藝術展 & 學習!未來の遊園地

「teamLab: 舞動!藝術展 & 學習!未來の遊園地」本次展覽由超級技術團隊teamLab帶來廣受好評的藝術創作以及能夠體驗共創樂趣的作品。《teamLab: Dance! Art Exhibition, Learn & Play! Future Park》展覽於 2015年在東京首次開幕,吸引近50萬觀眾入場,更被「designboom」譽為該年全球前10大必看藝術展。同年於米蘭世博會日本館展出之作品更獲得「BEST PRESENTATION」獎肯定。

teamLab團隊帶著今年在新加坡、美國、泰國、韓國與日本的巡展聲勢,將在台北華山1914文創園區首次推出藝術與遊樂園的綜合展覽。本次帶來超高人氣作品〈水晶宇宙〉(Crystal Universe),運用獨創的「Interactive 4D Vision」技術,創造出奇幻絢麗的宇宙銀河,美得讓人目不轉睛!當然也有歷年來的經典創作,〈彩繪水族館〉(Sketch Aquarium)及〈彩繪城鎮〉(Sketch Town),以及其他一些首次與台北觀眾見面的作品。超過六百坪的空間,交錯穿插藝術及童趣等特色作品,打造這個冬季台北最夢幻的數位遊樂園!

Dance! Art Museum

花與人,不為所控卻能共生── 度時如年 / Flowers and People, Cannot be Controlled but Live Together – A Whole Year per Hour

Flowers bud, bloom, and in the course of time, wither and die. While eternally repeating the process of life and death, the places where they grow change gradually. When people stand still, the flowers surrounding them grow and bloom abundantly, but when people touch the flowers or walk around, they scatter and die all at once.The artwork is not a pre-recorded image that is played back; it continues to be rendered in real time under the influence of people's behavior. The picture at this moment can never be seen again.
In spring in the Kunisaki Peninsula, there are many cherry blossoms in the mountains and canola blossoms at their base. A visit to this region led teamLab to wonder how many of these flowers were planted by people and how many of them were native to the environment. It was a place overflowing with flowers, a place of great serenity and contentment. This nature is an ecosystem influenced by human activity, making us feel that nature and humanity are not in conflict. Perhaps a truly comforting nature is one that encompasses human presence as part of the ecosystem. Based on the premise that nature cannot be completely controlled, this artwork explores human activity that lives closely aligned to the rules of nature.
This artwork is an ecological pictorial space drawn through Ultrasubjective Space, which continues to be generated along with the body, others, time, and the environment. Viewers physically walk around and touch inside the world of the artwork, transforming it together with others in the same space.
This pictorial space differs from images or paintings flattened by a lens or single-point perspective. In such images or paintings, space appears behind the picture plane; the space that opens there and the space the viewer inhabits are split, and the picture plane becomes a boundary surface. The viewpoint is fixed at a single point, and bodily freedom is lost.On the other hand, a picture plane formed by Ultrasubjective Space is not a boundary that separates where we are from the world of the artwork. The world of the artwork is not outside a window; it appears as a single field that is continuously connected, without boundary, to the space in which the viewer’s body exists. Moreover, any position — front, back, left, or right — can become a viewpoint, so viewpoints exist in infinite number, and the viewer is physically free to move.Not bound to a single point, the viewer moves their body and lets their eyes roam freely, continually re-composing the world of the artwork as it changes over time, and building the pictorial space within themselves. In that moment, the artwork becomes a centerless, subjective, and embodied pictorial space in which the viewer walks and touches.
In this space, the boundaries between the viewer and the artwork become ambiguous. The artwork transforms simply by the presence of a body there, and the behavior of others also changes the world of the artwork. In conventional art, other people were often considered an obstacle that interferes with a one-on-one relationship with the artwork. However, here, the presence of others enriches and creates new changes in the artwork.
This artwork is an attempt to expand painting from a world on the other side of the screen into a space continuous with the body, others, time, and the environment. The artwork continues to be generated within the relationships among the behavior of people, the life and death of flowers, the passage of time, and the entire space. Here, the painting does not exist on its own as a completed entity; it relates to people's bodies and includes the presence of others, existing as an ecological field without boundaries.

涅槃 / Nirvana

伊藤若衝(Jakuchu Ito,1716-1800)是日本早期現代畫家,江戶中期活躍於京都。他的繪畫風格獨特,作品表面由成千上萬個色彩各異的方塊組成。《涅槃》(Nirvana)的創作靈感源於屏畫《鳥》、《動物》、《開花植物和樹》、《花》以及《鳥和動物》。

看到若衝的方塊繪畫,我們便想到電腦生成的像素藝術。據說若衝創作方塊繪畫的靈感源於工業化大生產背景下無法批量生產設計的西陣織(產於京都西陣的傳統優質絲綢織物)。而像素藝術也同樣是功能缺陷的產物。現在像素藝術的功能缺陷已經克服,且其作為廣受歡迎的表達形式也得以保留。這也許能夠解釋為什麼看到若衝的方塊作品,我們便會本能地想到數字藝術。在他的作品中,色彩也是在方塊內混合了不同顏色的光學現像的產物。在印像派和點彩派出現之前,若衝似乎就懂得運用光學混彩了。

這件藝術作品是在三維虛擬空間中創作的,三維動物在空間中活動。teamLab將三維空間轉化為超主觀空間。用方塊色譜對三維空間中的顏色進行分割。例如,如果一個方塊中填充的是紅色和藍色,那麼在三維空間中,這個方塊便會以紫色呈現。
   
雖然空間不斷移動,屏幕上的方塊卻是固定的,所以相對於空間,方塊內的顏色在不同的時刻是不斷變化的。遠觀整個畫面,混合後的顏色光彩鮮亮,空間中的動植物世界也會隨著時間的推移緩慢變動。近觀畫面,會發現每個方塊內的顏色都在飛快地變化著。在這件作品中,同時存在兩套時間軸。

局部的方塊被方塊中含量最多的顏色塗滿,形成了抽像的世界。動植物在空間上變化,但在畫面內被固定的方塊抽像化。形成與像素藝術不同的全新視覺體驗。
而且作品把在空間上變化的立體動植物,用被固定的三維方塊抽像化後表現出來全新視覺體驗,融入到立體方塊畫的動畫之中。

Learn & Play! Future Park

關於 teamLab
teamLab是自2001年起開始活動的藝術團隊。通過團隊創作來探索藝術、科學、技術和自然界交匯點的國際性跨域藝術團隊。由藝術家、程式設計師、工程師、CG動畫師、數學家和建築師等各個領域的專家組成。 teamLab想通過藝術,摸索人與世界的關係和新的認知。人類爲了更好地認知世界,習慣性地把世界分割,並將其視爲具有邊界的事物。我們探索認知的邊界,並試圖超越人類對世界、對時間連續性的邊界的認知。世間萬物都是奇跡般地存在於積年累月且沒有邊界的連續性上的。 teamLab在紐約、倫敦、巴黎、新加坡、矽谷、北京、墨爾本等世界各地舉辦了藝術展。teamLab所開設的大型常設美術館有位於東京台場的「teamLab Borderless」、位於東京豐洲的「teamLab Planets」、位於上海黃浦濱江的「teamLab 無界上海」、位於澳門的「澳門 teamLab 超自然空間」,位於北京的「teamLab無相藝術空間」等等。今後還將有更多的美術館落地在漢堡、烏得勒支、吉達等地。 teamLab的作品被世界各大藝術機構收藏,如墨爾本維多利亞國家美術館(墨爾本)、悉尼新南威爾士州美術館(悉尼)、阿德萊德南澳大利亞藝術畫廊(阿德萊德)、赫爾辛基阿莫斯·雷克斯美術館(赫爾辛基)、舊金山亞洲藝術博物館(舊金山)、洛杉磯現代美術館(洛杉磯)、伊斯坦堡Borusan當代藝術收藏館(伊斯坦堡)、紐約亞洲協會博物館(紐約)。 teamlab.art Biographical Documents teamLab is represented by Pace Gallery, Martin Browne Contemporary and Ikkan Art.

會場資訊

teamLab: 舞動!藝術展 & 學習!未來の遊園地

展期

2016.12.29(Thu) - 2017.4.09(Sun)

時間

10:00-18:00 (17:00停止售票與進場;除夕休館一天)

休息日

2017.1.27

Notices

To enhance your viewing pleasure:
(1) Please refrain from eating and drinking, smoking, or improperly disposing of wastepaper or other articles.
(2) Do not take any dangerous items into the exhibition areas.

For any ticket-related question, please inquire staff in box office or contact 02-66169928 for more information.

交通指南

地址

華山1914文化創意園區東2四連棟BCD館
100 台北市中正區八德路一段1號, 台北
搭乘台北捷運
忠孝新生站(板南線/新蘆線)1號出口步行約3-5分鐘;
善導寺站(板南線)6號出口步行約5-10分鐘。

搭乘公車
「忠孝國小」站(忠孝東路)
往台北東區方向:212、212直、232副、262、299、605、605副、605新台五、忠孝新幹線。
往火車站方向:上述路線之外另加202、202區。
「審計部」站(忠孝東路)
往台北東區方向:205、212、220、232、232副、257、262、276、299、605、忠孝新幹線。
往火車站方向:上述路線之外另加202、202區、247。
「台北科技大學」站(八德路):205、257、276
「華山公園」站(市民大道):669。

自行開車
園區提供24小時停車服務。機車每小時25元。
汽車:平日每小時40元,假日每小時60元;平日1天280元,假日1天540元。
停車場:入口處在忠孝東路上。

主辦單位

時藝多媒體、野獸國有限公司、華山1914文創產業園區

聯合舉辦

天空藝術有限公司

贊助

TutorABC