teamLab: Between Art and Physical Space | teamLab

メイン画像
teamLab: Between Art and Physical Space
EXPOSICIÓN ANTERIOR
2016.3.04(Fri) - 10.16(Sun)Borusan Contemporary, Istanbul
メイン画像
teamLab: Between Art and Physical Space
EXPOSICIÓN ANTERIOR
2016.3.04(Fri) - 10.16(Sun)Borusan Contemporary, Istanbul

Obras

Black Waves

All oceans are connected to each other, and so are all the waves in this world.

In classical East Asian art, waves are often expressed using a combination of lines. These waves created by lines allow us to realize that each wave is one part of a larger flow, and conveys life as though the waves are a living entity.

When the waves rise, we can feel a powerful breath of life, as though life is blooming. It feels as though each wave has a life of its own. But when the waves collapse and disappear, we realize, with a sense of fragility, that they were a part of the ocean. And that ocean is connected to all of the other oceans. In other words, all of the waves in the world are connected to each other.
The waves seem alive because life is like a rising wave. It is a miraculous phenomenon that continuously emerges from a single, continuous ocean.

The waves are expressed through a continuous body of countless water particles. The interactions of particles are calculated, and then the movement of water is simulated in three-dimensional space. Lines are created along the trajectories of the water particles, and drawn on the surface layer of the three-dimensional waves.

The lines are created with what teamLab refers to as Ultrasubjective Space. In contrast to space that is created through, or cut out by, lenses and perspective, Ultrasubjective Space does not fix the viewer’s viewpoint and in turn frees the body. The wall that the waves are seen on does not become a boundary between the viewer and the artwork, and the artwork space is continuous with the space of the viewer’s body.

Universe of Water Particles

Universe of Water Particles is a virtual waterfall created in a virtual 3-D space using teamLab’s concept of ultrasubjective space, a term that refers to the depiction of space found in premodern Japanese painting.

Computer-generated water consisting of hundreds of thousands of water particles is virtually poured onto a virtually sculpted rock. The computer calculates the movement of the particles to produce a simulation of water that flows in accordance with the laws of physics. Lines are drawn in relation to a selection of 0.1% of the particles. The sinuousness of the lines depends on the overall interaction of the water particles.

In premodern Japanese painting, oceans, rivers, and other bodies of water were expressed using a series of lines. These lines give the impression of movement and life, as though water was a living entity. This form of expression leads us to explore why premodern people sensed life in rivers and oceans. Universe of Water Particles fuses the objective world of today’s knowledge with the subjective world of premodern people.

When viewing this artwork, regardless of the fact that the waterfall is a reproduction of physical phenomena, it can be possible to feel a sense of life in the collection of lines.

If, when viewing this artwork—as opposed to a video of a waterfall shot with a video camera—people feel the barrier between themselves and the waterfall dissolve, they become immersed in the work as if the waterfall is luring them in. Perhaps we can find a connection to the way premodern Japanese people perceived the world and consequently behaved towards it.

If we regard ourselves as part of nature, and consider nature as something not just to be observed, it is possible to feel that there is no boundary between ourselves and nature.

Flowers and People, Cannot be Controlled but Live Together – A Whole Year per Hour

Flowers bud, bloom, and in the course of time, wither and die. While eternally repeating the process of life and death, the places where they grow change gradually. When people stand still, the flowers surrounding them grow and bloom abundantly, but when people touch the flowers or walk around, they scatter and die all at once.The artwork is not a pre-recorded image that is played back; it continues to be rendered in real time under the influence of people's behavior. The picture at this moment can never be seen again.
In spring in the Kunisaki Peninsula, there are many cherry blossoms in the mountains and canola blossoms at their base. A visit to this region led teamLab to wonder how many of these flowers were planted by people and how many of them were native to the environment. It was a place overflowing with flowers, a place of great serenity and contentment. This nature is an ecosystem influenced by human activity, making us feel that nature and humanity are not in conflict. Perhaps a truly comforting nature is one that encompasses human presence as part of the ecosystem. Based on the premise that nature cannot be completely controlled, this artwork explores human activity that lives closely aligned to the rules of nature.
This artwork is an ecological pictorial space drawn through Ultrasubjective Space, which continues to be generated along with the body, others, time, and the environment. Viewers physically walk around and touch inside the world of the artwork, transforming it together with others in the same space.
This pictorial space differs from images or paintings flattened by a lens or single-point perspective. In such images or paintings, space appears behind the picture plane; the space that opens there and the space the viewer inhabits are split, and the picture plane becomes a boundary surface. The viewpoint is fixed at a single point, and bodily freedom is lost.On the other hand, a picture plane formed by Ultrasubjective Space is not a boundary that separates where we are from the world of the artwork. The world of the artwork is not outside a window; it appears as a single field that is continuously connected, without boundary, to the space in which the viewer’s body exists. Moreover, any position — front, back, left, or right — can become a viewpoint, so viewpoints exist in infinite number, and the viewer is physically free to move.Not bound to a single point, the viewer moves their body and lets their eyes roam freely, continually re-composing the world of the artwork as it changes over time, and building the pictorial space within themselves. In that moment, the artwork becomes a centerless, subjective, and embodied pictorial space in which the viewer walks and touches.
In this space, the boundaries between the viewer and the artwork become ambiguous. The artwork transforms simply by the presence of a body there, and the behavior of others also changes the world of the artwork. In conventional art, other people were often considered an obstacle that interferes with a one-on-one relationship with the artwork. However, here, the presence of others enriches and creates new changes in the artwork.
This artwork is an attempt to expand painting from a world on the other side of the screen into a space continuous with the body, others, time, and the environment. The artwork continues to be generated within the relationships among the behavior of people, the life and death of flowers, the passage of time, and the entire space. Here, the painting does not exist on its own as a completed entity; it relates to people's bodies and includes the presence of others, existing as an ecological field without boundaries.

Cold Life

A calligraphic series of brush strokes modeled in virtual 3-D space forms the character 生 (Japanese/Chinese for life) which transforms into a tree. As time passes, various life forms begin to grow from within the tree.
 
This artwork was created by peeling away the surface of the artwork Life Survives by the Power of Life, 2011.
 
In computer graphics, and similarly in this digital work, wireframe models created with high levels of data are rendered as 3-D objects. When the surfaces of these computer-generated images are peeled away, their underlying mesh-like structures are revealed. Expressed by the intricacy of this work, teamLab exemplifies 3-D rendering in its stripped-down state while maintaining a highly complex and elaborate construction.

Nature brings us both blessings and disaster, and with the progress of civilization there are benefits and negative implications; nature and civilization are always connected. There is no absolute evil or true beauty. There is no easy way to understand, no simple way to arrange our feelings and our sensitivities. We must face every situation as it comes, to not despair, to face forward, and to go on with life.

teamLab has been working on the Spatial Calligraphy series since the collective formed. Spatial Calligraphy offers a contemporary interpretation of traditional Japanese sho (calligraphy) in an abstract space. It reconstructs Japanese sho in three-dimensional space and expresses the depth, speed, and power of the brushstroke. Butterflies, birds, animals, plants, and flowers appear from the calligraphy expressing the passing of the seasons. According to Zen Buddhist writing, “In all living things Buddha nature dwells.” All things are impermanent and the natural appearance of things is the Buddha nature. What we put into shape is that which we, the living, think is the heart of life.
Sobre teamLab
teamLab (f. 2001) is an international art collective. Their collaborative practice seeks to navigate the confluence of art, science, technology, and the natural world. Through art, the interdisciplinary group of specialists, including artists, programmers, engineers, CG animators, mathematicians, and architects, aims to explore the relationship between the self and the world, and new forms of perception. In order to understand the world around them, people separate it into independent entities with perceived boundaries between them. teamLab seeks to transcend these boundaries in our perceptions of the world, of the relationship between the self and the world, and of the continuity of time. Everything exists in a long, fragile yet miraculous, borderless continuity. teamLab’s works are in the permanent collection of the National Gallery of Victoria, Melbourne; Art Gallery of New South Wales, Sydney; Art Gallery of South Australia, Adelaide; National Gallery of Australia, Canberra; Amos Rex, Helsinki; Museum of Contemporary Art, Los Angeles; Asian Art Museum, San Francisco; Borusan Contemporary Art Collection, Istanbul; and Asia Society Museum, New York, among others. teamlab.art Biographical Documents teamLab is represented by Pace Gallery, Martin Browne Contemporary and Ikkan Art.

Información del Lugar

teamLab: Between Art and Physical Space

Duración

2016.3.04(Fri) - 10.16(Sun)

Cerrado

Weekdays

Entrada

Free

Acceso

Lugar

Borusan Contemporary
Baltalimanı Hisar Street Perili Kosk No:5 34470 Rumeli Hisari/Sariyer Istanbul Turkey