teamLab: Living Digital Space and Future Parks | teamLab

メイン画像
ロゴ画像
既往展览
2016.2.06(Sat) - 12.18(Sun)Pace Menlo Park, Menlo Park, California
メイン画像
ロゴ画像
既往展览
2016.2.06(Sat) - 12.18(Sun)Pace Menlo Park, Menlo Park, California

Experience the immersive exhibition spanning 20,000 ft² including 20 innovative digital art installations

teamLab, the Japanese art collective recognized for challenging and expanding the digital art making practice, and Pace Art + Technology will present Living Digital Space and Future Parks. The large-scale installation will invite participants of all ages to immerse themselves in the multi-room environments spanning 20,000 square feet and showcasing twenty digital works. Viewers will be encouraged to partake in this digital playground for all ages and experience the pioneering concepts and visually morphing beauty of the dynamic works. Inherently interactive, the exhibition is a powerful testament to the advancement of and growing interest in digital art, as well as its unique ability to nurture creativity and curiosity through technology.

Living Digital Space

teamLab’s immersive installations explore alternative forms of perception using their concept of Ultra Subjective Space, a sense of spatial awareness developed from representations in the visual art of pre-modern Japan. This unique multidimensional perspective found in traditional Japanese painting incorporates time into spatial representation and acknowledges the movements of the viewer. Fusing art and technology, the natural imagery in these installations undergo transformations based on the actions of the viewer, creating a connection between physical and virtual life that encourages new ways of examining the surrounding natural world. This element of responsiveness to movement and touch is implicit of an individual’s autonomy as well as the balance that is sustained between man and nature. teamLab celebrates the agency of movement as both an individual and communal action through aesthetic reactions.

花与人,不为所控却能共生── 度时如年 / Flowers and People, Cannot be Controlled but Live Together – A Whole Year per Hour

花朵诞生、绽放,随之散落、枯萎。在永无止境地重复着生与死的同时,诞生的场所也在缓慢地推移变化。当人们静止不动时,附近的花朵便会盛开;当人们触碰花朵或来回走动时,花朵就会一齐散落枯萎。作品并非预先录制的影像,而是在人们行为举止的影响下实时持续绘制,同一幅画面绝不会再次出现。
春天,在拜访国东半岛的里山时,看着山中的樱花与山麓的油菜花,不禁让人产生疑问:究竟哪里是人为栽种的,哪里又是自生的花朵?那里盛开着无数的花朵,是个令人心旷神怡的地方。那里的自然是一个受到人类行为影响的生态系统,让人感受到自然与人类并非是对立的。令人舒适的自然,难道不正是包含了人类行为的生态系统吗?本作品在无法完全控制自然这一前提下,探索着顺应自然法则的人类行为。
本作品是基于“超主观空间”所描绘的、与身体、他者、时间、环境一同持续生成的生态系统式的绘画空间。观赏者用身体在作品世界中漫步、触摸,并与身处同一空间的其他观赏者一同使其发生变化。
这个绘画空间,不同于由镜头或单一视点透视法平面化而来的影像或绘画。在由镜头或单一视点透视法生成的影像或绘画中,空间出现在画面的深处,那里延伸的空间与观赏者所在的空间被分割开来,画面成为了边界面。并且,视角被固定在一点上,身体无法自由移动。另一方面,基于“超主观空间”的画面,并不会成为隔开我们所在之处与作品世界的边界。作品世界并不在窗外,而是作为与观赏者身体所在空间无边界地连续在一起的一个场所呈现出来。此外,由于前后左右所有的地方都可以成为视点,因此视点是无限存在的,观赏者的身体重归自由。观赏者不会被束缚在特定的某一点上,通过活动身体、自由移动视线,将随着时间不断变化的作品世界进行实时重构,并在自己的心中创造出绘画空间。此刻,这件作品便成为了观赏者可以在其中漫步、触摸的、没有中心的主观且身体性的绘画空间。
在这个空间里,观赏者与作品的边界变得模糊。仅仅身体存在于那里,作品便会发生变化,而他人的行为举止也同样会改变作品世界。在传统的美术欣赏中,他人常常被视为妨碍与作品建立一对一关系的存在。然而在这里,他人的存在为作品带来了新的变化。他人转化成为了丰富作品的因素存在。
本作品是将绘画从“画面另一侧的世界”,拓展为与身体、他者、时间、环境相连续之空间的尝试。作品在人们的行为举止、花朵的生与死、时间的流逝以及整个空间的关系中持续生成。在这里,绘画并非作为单体而完结,而是在与人们的身体产生关系、内包他者之存在的同时,作为没有边界的生态系统式的场所而存在。

Flower and Corpse Glitch Set of 12

由12幅画所组成,以「自然与文明的冲突丶循环丶共生」为主题的故事性绘画。

在电脑上的三次元空间里建构出立体性的作品世界,并根据「超主观空间」的理论影像化。作品的表面会逐渐剥落,然後让作品内侧浮现出来。

在电脑之中,三次元物体的形状其实是透过网状的线条构造中所记载的抽象性高次元情报来表现的。也就是说,在电脑中以三次元所描绘出来的物体,只要剥除其表面就可以发现它是由网状的线条构造所组成。本作品藉由剥除表面让观赏者得以制作过程的一角。

1:花与尸 十二幅组 都城与贵族
繁华荣盛的都城。

2:花与尸 十二幅组 繁荣与灾厄
都城之中开始流行起疾病。

3:花与尸 十二幅组 山之民与祭典
追寻着疾病,光源氏来到一座山村。村里正举行祭典感谢自然赐与的恩惠。

4:花与尸 十二幅组 森林与日常生活
祭典结束之後,回归日常的村子虽然受到疾病的影响,但是人们依旧勇敢地活下去。村人伐木来发展文明,但同时也接受自然的各种恩惠,过着富足的生活。

5:花与尸 十二幅组 神木与八歧大蛇
由於都城的不断发展,山村也被委托砍下更多的树木,村民们在工作时砍倒了位在深山里的巨树。在巨树倒下之後,八歧大蛇突然就出现了。愤怒的八歧大蛇降下大雨引发了洪水。

6:花与尸 十二幅组 八歧大蛇与森林众神
在发狂的八歧大蛇推倒山村里的民家之後,森林里的众神们也跟着开始袭击人们。

7:花与尸 十二幅组 战场与兵器
山村雇用了武士们,很快地就有许多武士的集团聚集到村子里。武士们与八歧大蛇和森林众神们的战争开始了。

8:花与尸 十二幅组 胜利与破坏
武士们使用着火箭等文明里诞生的道具。在激烈的战斗之後,武士们终於获胜了。

9:花与尸 十二幅组 荒野与饥荒
最後大地上只剩下被燃烧殆尽的森林残骸。山村失去了自然的恩惠,村民们想到即将到来的饥荒而绝望。

10:花与尸 十二幅组 花与尸
光源氏看着八歧大蛇与森林众神们的尸体呆然无语。困惑的光源氏在八歧大蛇的尸体上撒下种子。结果尸体上开始冒出嫩芽,很快地就开出了繁花。花朵们快速地成长接着变成树木,森林又重新出现了。

11:花与尸 十二幅组 森林与祭典
山之子民们重新接受了森林的恩惠,再次发展自己的文明。但是这一次他们下定决心要与森林生死与共,山村里再次举行了热闹的祭典。

12:花与尸 十二幅组 都城与祭典
都城里流行的疾病逐渐稳定下来,虽然原因还是不清楚,但是为了庆祝开始举行祭典。

Future Parks

teamLab’s interactive digital playground, titled “teamLab Islands: Learn and Play! Future Parks,” focuses on promoting collaborative experiences for children through creativity and play. The interactive activities that make up this digital playground use technology to cultivate individual creative freedom within cooperative environments, an experience that teamLab refers to as “co-creation.” The exhibition in Menlo Park will feature seven different attractions that promote this shared sense of creativity through immersive digital environments. With participation as the foundational element of each work, children are encouraged to engage with the works and with each other, creating visual results as part of a larger team. Highlighting technology’s capacity to influence the relationships between people and to foster learning, teamLab Islands: Learn and Play! Future Parks emphasizes pattern recognition, causal relationships, tactile learning, spatial perception, and the importance of co-creation.
关于 teamLab
teamLab是自2001年起开始活动,并持续探索艺术、科学、技术和自然界交汇点的国际性跨域艺术团队。由艺术家、程序员、工程师、CG动画师、数学家和建筑师等各个领域的专家组成。 teamLab想通过艺术,摸索人与世界的关系和新的认知。人类为了更好地认知世界,习惯性地把世界分割,并将其视为具有边界的事物。我们探索认知的边界,并试图超越人类对世界、对时间连续性的边界的认知。世间万物都是奇迹般地存在于积年累月且没有边界的连续性上的。 teamLab的作品被世界各大艺术机构收藏,如墨尔本维多利亚国家美术馆(墨尔本)、悉尼新南威尔士州美术馆(悉尼)、阿德莱德南澳大利亚艺术画廊(阿德莱德)、赫尔辛基阿莫斯·雷克斯美术馆(赫尔辛基)、旧金山亚洲艺术博物馆(旧金山)、洛杉矶现代美术馆(洛杉矶)、伊斯坦布尔Borusan当代艺术收藏馆(伊斯坦布尔)、纽约亚洲协会博物馆(纽约)。 teamlab.art Biographical Documents
teamLab: Past, Present, and Future
Dr. Yukio Lippit, Harvard University

Introduction
The rapid rise of teamLab to global attention in recent years is hardly a mystery. The collective’s computer-generated artworks and installations have been surprising and captivating audiences everywhere since first capturing the notice of the international art world with their Taiwan exhibition “We are the Future” in 2011. Three characteristics are common to almost every one of their projects. The first is a high premium placed on interactivity; through the skillful use of sensors activated by motion, touch, or shadow, teamLab allows its viewers to become more than mere onlookers, allowing them to shape how a work develops in concert with other viewers. As a result teamLab’s works unfold unpredictably, with no two experiences of a piece ever quite repeated. The second is the synesthetic effect of many of their installations, engendered by a rich array of acoustical and occasionally even olfactory effects. A third trait consistent to all of teamLab’s works is a strong emphasis placed on the aesthetic appeal of their “ultra-technological” worlds. This appeal is developed through the abundant use of natural motifs, vivid colors, references to traditional Japanese cultural practice, and collaborations with leading Japanese artists such as the calligrapher Shishū and composer Takahashi Hideaki.

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会场信息

teamLab: Living Digital Space and Future Parks

展期

2016.2.06(Sat) - 12.18(Sun)

时间

Tuesday to Sunday
11:00 - 19:00

*Pick a time frame 11:00-13:00, 13:00-15:00, 15:00-17:00 or 17:00-19:00 upon purchasing the ticket.
*Student groups of 5 and more may not be admitted without prior notification to the gallery.
*We ask one adult to accompany up to 5 children under the age of 12.

休息日

星期一

价格

Adult : $20
Nonprofit Employee (With valid staff badge) : $10
Child (Ages 3-13) : $10
Student (Ages over 14 with student ID) : $15
Senior (Ages over 65 with valid ID) : $15

交通指南

地址

Pace Art+Technology
300 El Camino Real Menlo Park, CA, USA
*This venue is CLOSED.