teamLab: A Forest Where Gods Live - earth music&ecology | teamLab

メイン画像
ロゴ画像
AFGELOPEN TENTOONSTELLING
2019.07.12(Fri) - 11.04(Mon)Mifuneyama Rakuen, Takeo Hot Springs, Kyushu
メイン画像
ロゴ画像
AFGELOPEN TENTOONSTELLING
2019.07.12(Fri) - 11.04(Mon)Mifuneyama Rakuen, Takeo Hot Springs, Kyushu

Continuous Life

The 500,000 square meter Mifuneyama Rakuen Park was created in 1845, during the end of the Edo period. Sitting on the borderline of the park is the famous 3,000-year-old sacred Okusu tree of Takeo Shrine. Also in the heart of the garden is another 300-year-old sacred tree. Knowing the significance of this, our forebears turned a portion of this forest into a garden, utilizing the trees of the natural forest. The border between the garden and the wild forest is ambiguous, and when wandering through the garden, before they know it, people will find themselves entering the woods and animal trails. Enshrined in the forest is the Inari Daimyojin deity surrounded by a collection of boulders almost supernatural in their formation. 1,300 years ago, the famous priest Gyoki came to Mifuneyama and carved 500 Arhats. Within the forest caves there are Buddha Figures that Gyoki directly carved into the rock face that still remain today. 


The forest, rocks, and caves of Mifuneyama Rakuen have formed over a long time, and people in every age have sought meaning in them over the millennia. The park that we know today sits on top of this history. It is the ongoing relationship between nature and humans that has made the border between the forest and garden ambiguous, keeping this cultural heritage beautiful and pleasing. 


Lost in nature, where the boundaries between man-made garden and forest is unclear, we are able to feel like we exist in a continuous, borderless relationship between nature and humans. It is for this reason that teamLab decided to create an exhibition in this vast, labyrinthine space, so that people will become lost and immersed in the exhibition and in nature. 


We exist as a part of an eternal continuity of life and death, a process which has been continuing for an overwhelmingly long time. It is hard for us, however, to sense this in our everyday lives, perhaps because humans cannot easily conceptualize time for periods longer than their own lives. There is a boundary in our understanding of the continuity of time.


When exploring the forest, the shapes of the giant rocks, caves, and the forest allow us to better perceive and understand that overwhelmingly long time over which it all was formed. These forms can transcend the boundaries of our understanding of the continuity of time.


teamLab's project, Digitized Nature, explores how nature can become art. The concept of the project is that non-material digital technology can turn nature into art without harming it. 


These artworks explore how the forms of the giant rocks, caves, forests, or the garden where nature has continually existed in contact with the lives of people, make it possible to create a place where we can transcend the boundary in our understanding of the continuity of time and feel the long, long continuity of life. The works encourage once again the contemplation of the meaning of “Continuous Life” that has existed over many years in Mifuneyama.

teamLab


Story behind earth music&ecology's contribution

We feel a conceptual affinity between “teamLab: A Forest Where Gods Live”, an art project created by a worldwide spectacle teamLab, and earth music&ecology. We will support the art collective over the long term.

earth music&ecology

KUNSTWERKEN

Megaliths in the Bath House Ruins

Masses (Megaliths) of different space-times are clustered in the bath house ruins.
The forest surrounding the bath house ruins is home to 3,000-year-old trees, and it changes daily with the imperceptible, slow flow of time, repeating every year, as a space where the endlessly long time accumulates. The ruins from ages past scattered in the forest and the Edo-period garden which remains today each have their own respective space-times. The bath house was made in modern times, but after just a short period, it was abandoned, becoming a space-time where time had stopped completely. And this group of megaliths is also a mass made up of compressed space-times where the flow of time varies. Here, various space-times intersect and overlap.

Each megalith is surrounded by similarly standing megaliths, the space-times of which are all connected.

The artwork is continuously rendered in real time by a computer program. It is neither prerecorded, nor on loop. As a whole, previous states never recur, and the artwork is continuously changing due to the movement of people. Every moment is unique and can never be seen again.

The following artworks exist in the artwork space of the three-dimensional objects grouped in these bath house ruins.

・Flowers and People
This artwork is in a state of continuous change. Over a period of one hour, a year’s worth of seasonal flowers blossoms and scatters. The flowers bud, grow, and blossom before their petals begin to wither and eventually fade away. The cycle of growth and decay repeats itself in perpetuity. If a person stays still, the flowers surrounding them grow and bloom more abundantly.

・Universe of Water Particles
When people approach the artwork, the flow of the water changes. The movement of people influences the artwork, causing it to evolve continuously, while the artwork influences other works. For instance, the water causes the flowers in the work Flowers and People to scatter.

Water is represented by a continuum of numerous water particles. The interaction between the particles is calculated and then lines are drawn in relation to the behavior of the water particles. The lines are “flattened” using what teamLab considers to be ultrasubjective space.

EN TEA HOUSE OTORO

Forest and Spiral of Resonating Lamps - One Stroke, Autumn Mountain

Before the modern era in Japan, Kasane no Irome (nuances of layered colors) were seasonal colors created in silk. The complicated colors were the result of a combination of front and back colors (silk at the time was so thin that the liner was transparent, creating more nuanced colors), overlapping color gradations, complex weave colors, and combinations of warp and weft.
When a person stands still close to a lamp, it shines brightly and emits a color that resonates out. The light of this lamp becomes the starting point, and it spreads to the two nearest lamps. The light from the two nearest lamps transmits the same color to other lamps, one after another, spreading out continuously. The light transmitted from the lamp always resonates out as a bright light once, passing to close lamps, until all of the lamps have shone brightly once, and then returns to the first lamp. The light of the lamp in response to human interaction, divides in two, becomes one optical line through all of the lamps respectively, before finally, returning to the first lamp that was the starting point. People become aware of the presence of others in the same space.
All the lamps, seemingly scattered randomly, have a single connecting line (unicursal) that can be drawn. When drawing a line, the stroke (the same starting and ending points) is drawn from a lamp to the lamp that is the closest in distance in three-dimensions. By arranging the lamps in this way, the light of the lamp corresponding to the person is always propagated to the nearest lamp, and must always pass through all the lamps in the space in a single stroke, before finally returning to the first lamp that was its origin.
The arrangement of the lamps is mathematically determined to satisfy a number of restrictions outlined below. A large number of solutions were evaluated that take into account the variation and distribution in the height, the direction of the lamps, and the smoothness of the three-dimensional path (light trajectory).
The hanging lamps are arranged uniformly, in such a way that they form an orderly grid. This is the first constraint. The second constraint is that of the boundaries of the physical space: the distance between the floor and the ceiling, and the height and the width of the passages through which people can move. And the third constraint is that when a line is drawn from any lamp to another lamp in three dimensions, the starting point and the ending point must be connected as a single line (unicursal).
Since the arrangement of the lamps born from such a process seems to be random at first sight, the trajectory of the resonating light cannot be predicted: the light continues to the lamp that is physically closest, thus giving a natural feeling - like a fire burning. And since the light trajectory of the lamps is connected by a single line, the light born from any particular lamp and the light born from any other lamp will always cross each other.
The arrangement of the lamps is not only beautiful in a static way, but also in a dynamic way when activated by people in the space. It demonstrates the space of a new era that can be designed freely and change itself through digital technology, a space that adapts and changes due to the movement of the people in it. 
※The lamp are made of Murano glass (Venetian glass).

MAP

BEZOEK

Venue Details

teamLab: A Forest Where Gods Live - earth music&ecology

Looptijd

2019.07.12(Fri) - 11.04(Mon)

Openingstijden

Jul 12 - Sep 12, 2019 19:00 - 22:30
Sep 13 - Oct 11, 2019 18:00 - 22:30
Oct 12 - Nov 4, 2019 17:00 - 22:30

* Enter from Entrance 1. Entrance 2 is only available 90 min after the opening.
* Last entry is 30 minutes before closing.

* There are two simultaneous exhibitions at Mifuneyama Rakuen, held before and after sunset;
Daytime Exhibition, 11:30 - Sunset
teamLab: A Forest Where Gods Live, Ruins and Heritage - THE NATURE OF TIME
Nighttime Exhibition, Sunset - 22:30
teamLab: A Forest Where Gods Live - earth music&ecology
* Only on the day of, a "teamLab: A Forest Where Gods Live - earth music&ecology" ticket admits entry to both exhibitions.

Sluitingsdagen

Open daily

Route

Adres

Mifuneyama Rakuen
4100 Takeo, Takeo-cho, Takeo City, Saga, Japan
By Train
From JR Hakata Station: 70 min by train to JR Takeo Onsen Station. Take a taxi (5 min) or a bus (8 min) to Mifuneyama Rakuen stop. From JR Takeo Onsen Station: 5 min by taxi or 8 min by bus to Mifuneyama Rakuen stop.
By Air
From Nagasaki Airport: 40 min by car From Saga Airport: 50 min by car From Fukuoka Airport: 70 min by car
Parking
Odds Park TAKEO 2nd Parking Lot: 300 cars Odds Park TAKEO 1st Parking Lot: 900 cars Other nearby parking lots: 900 cars * Once Odds Park TAKEO 2nd Parking Lot is full, Odds Park TAKEO 1st Parking Lot opens.
Shuttle Bus
A free shuttle bus runs between Odds Park TAKEO Parking Lot and Mifuneyama Rakuen Entrance 2 on weekends. Jul 12 - Sep 12, 2019 19:30 - 23:00 Sep 13 - Oct 11, 2019 18:30 - 23:00 Oct 12 - Nov 4, 2019 17:30 - 23:00 * Does not run on weekdays. * Departs every 15 minutes. * Once Odds Park TAKEO 2nd Parking Lot is full, TAKEO 1st Parking Lot opens and the shuttle starts running from TAKEO 1st. * The shuttle bus does not stop at Entrance 1.

CONTACT

Inquiry on tickets

Contact the venue

Mifuneyama Rakuen Hotel +81-954-23-3131

Opmerkingen

Regarding Entry

Entry may be restricted depending on crowds.

Due to time constraints, if the number of visitors exceeds capacity, entry may not be permitted.


Wheelchair & Stroller Access

The garden has natural trails that may be difficult to access with a wheelchair or stroller.


Accessible artworks include;


At "teamLab: A Forest Where Gods Live" exhibition:

・"Drawing on the Water Surface Created by the Dance of Koi and Boats – Mifuneyama Rakuen Pond"

・"Floating Resonating Lamps - One Stroke"

・"Resonating Forest in the Ravine"

・"Resonating Forest - Cherry Blossoms and Maple"

・"Resonating Azalea Valley "

・"Resonating Mt. Mifuneyama"

・"Ever Blossoming Life Rock"

・"Flowers Bloom in an Infinite Universe inside a Teacup”

・"Forest and Spiral of Resonating Lamps - one stroke"


At "teamLab: A Forest Where Gods Live, Ruins and Heritage" exhibition:

For details on accessible artworks, please contact Mifuneyama Rakuen Hotel (0954-23-3131).


Liability

The organizers will not be held responsible for any injury, loss, or damage to personal items.


Trash Free Park

For environmental preservation, trash cans are not available in this park. Be prepared to take your trash home for disposal and recycling.


No Smoking

All parks and natural areas are strictly smoke and tobacco-free.


Clothing

There are steep slopes and natural trails in this park. Visitors are advised to wear suitable clothing and footwear.


No Pets Allowed

No pets are allowed in the park. Service dogs are welcome.


Exhibition Suspended or Delayed Due to Weather

In case of strong rain and/or wind, the exhibition will be suspended. Please check the park's official website, facebook, or instagram for details.


Photography & Videography

Use of flash, drones and/or tripod inside the park is prohibited.


Other

By entering this exhibition, you consent to having your image captured by official photographers and videographers. The resulting materials, including still photographs, video and audio recordings may be used by the Organizers or local promotional entities without restriction or financial compensation, in news materials, promotional materials, on the web and other properties.

ARTIEST
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teamLab
teamLab (f. 2001) is an international art collective. Their collaborative practice seeks to navigate the confluence of art, science, technology, and the natural world. Through art, the interdisciplinary group of specialists, including artists, programmers, engineers, CG animators, mathematicians, and architects, aims to explore the relationship between the self and the world, and new forms of perception. In order to understand the world around them, people separate it into independent entities with perceived boundaries between them. teamLab seeks to transcend these boundaries in our perceptions of the world, of the relationship between the self and the world, and of the continuity of time. Everything exists in a long, fragile yet miraculous, borderless continuity. teamLab exhibitions have been held in cities worldwide, including New York, London, Paris, Singapore, Silicon Valley, Beijing, and Melbourne among others. teamLab museums and large-scale permanent exhibitions include teamLab Borderless and teamLab Planets in Tokyo, teamLab Borderless Shanghai, and teamLab SuperNature Macao, with more to open in cities including Abu Dhabi, Beijing, Hamburg, Jeddah, and Utrecht. teamLab’s works are in the permanent collection of the Museum of Contemporary Art, Los Angeles; Art Gallery of New South Wales, Sydney; Art Gallery of South Australia, Adelaide; Asian Art Museum, San Francisco; Asia Society Museum, New York; Borusan Contemporary Art Collection, Istanbul; National Gallery of Victoria, Melbourne; and Amos Rex, Helsinki. teamlab.art Biographical Documents teamLab is represented by Pace Gallery, Martin Browne Contemporary and Ikkan Art.

Organisatoren

Mifuneyama Rakuen
teamLab

Cooperation

Saga Television Station