teamLab Islands Dance! Art Museum and Learn & Play! Future Parks | teamLab

メイン画像
ロゴ画像
PAST EXHIBITION
Nov 23, 2017 - Mar 04, 2018The Niigata Bandaijima Art Museum, Niigata
メイン画像
ロゴ画像
PAST EXHIBITION
Nov 23, 2017 - Mar 04, 2018The Niigata Bandaijima Art Museum, Niigata

ARTWORKS

Flowers and People, Cannot be Controlled but Live Together – A Whole Year per Hour

The seasons co-exist and change gradually across the installation space.
Flowers blossom according to the seasons, and the places where they grow gradually change.

The flowers bud, grow, and blossom before they begin to wither and their petals eventually scatter, repeating the cycle of life and death in perpetuity. If a person stays still, the flowers surrounding them grow and bloom more abundantly than usual, but if people touch or step on the flowers, they shed their petals, wither, and die all at once. Sometimes the flowers cross the boundaries of other works and bloom in other spaces, but scatter or die due to the influence of other works.

The artwork is not a pre-recorded image that is played back; it is created by a computer program that continuously renders the work in real time. The interaction between people and the installation causes continuous change in the artwork, so previous visual states can never be replicated, and will never reoccur. The picture at this moment can never be seen again.

In spring in the Kunisaki Peninsula, there are many cherry blossoms in the mountains and canola blossoms at their base. A visit to this region led teamLab to wonder how much of these flowers were planted by people and how much of them were native to the environment. It was a place of great serenity and contentment. The expansive body of flowers is an ecosystem influenced by human intervention, and the boundary between the work of nature and the work of humans is unclear. Rather than nature and humans being in conflict, a healthy ecosystem is one that includes people. In the past, people understood that they could not grasp nature in its entirety, and that it is not possible to control nature. People lived more closely aligned to the rule of nature, which perhaps created a comfortable natural environment. We believe that these valleys hold faint traces of this premodern relationship with nature that once existed, and we hope to explore a form of human intervention based on the premise that nature cannot be controlled.

Nirvana

Itō Jakuchū (1716–1800) was an early modern Japanese painter who was active in Kyoto in the mid-Edo period. Jakuchū has left us with a unique style of painting in which the surface is made up of a grid of tens of thousands of squares that are individually colored. Nirvana was inspired by the screen paintings Birds, Animals, and Flowering Plants and Trees, Flowers, Birds and Animals.

Jakuchū’s square paintings remind us of computer-generated pixel art. It has been proposed that Jakuchū’s squares pictures were inspired by industrial production constraints in the designs of Nishijin (traditional high-quality silk fabric that is woven in Nishijin, Kyoto). Pixel art was also born from functional limitations. Those functional limitations no longer exist but pixel art is still a very popular form of expression. This is perhaps why we feel an intuitive digital sense to Jakuchū's square works. The colors of Jakuchū’s work are the result of the optical phenomena of visual mixing of color combinations within the squares. It appears as if Jakuchū understood optical mixing of colors at a time before Impressionism and Pointillism.

This artwork was created in a virtual 3-D space in which 3-D animals move. The space was then converted into what teamLab calls ultrasubjective space. Then,  the color in the 3-D space is split by the color pattern of the squares. For example, if the pattern of a square is colored in red and blue, that part corresponds to purple in the three dimensional space.

The squares of the screen are fixed while the space continues to move, and thus the color inside the squares is on a different time axis to the space. Seen as a whole from a distance, brilliantly shining  colors occur, and the world of plants and animals in the space will move at a slow time axis. When viewed up close, the colors divided by the finely drawn patterns of each square will change on a rapid time axis. Two time axes co-exist in this work.

In addition, parts of the image squares are filled in with the most frequent color in the squares, forming an abstract world. The plants and animals move in space, but are abstracted by the fixed squares on-screen, creating a new visual expression through pixel art.

Learn & Play! Future Parks

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Venue Details

teamLab Islands Dance! Art Museum and Learn & Play! Future Parks

Term

Nov 23, 2017 - Mar 04, 2018

Hours

10:00-18:00 (The sale of the ticket is until 17:30)

Closed

11/27(Mon), 12/11(Mon), 12/25(Mon), 12/29(Fri)- 1/2(Tue), 1/15(Mon), 1/29(Mon), 1/5(Mon),2/19(Mon)

Admission Fee

Advance sale: general only 1,200 yen, the day tickets: general 1,400 yen, university · high school student: 1,200 yen, group tickets: general 1,200 yen, university · high school student: 1,000 yen
* All prices include consumption tax. Free up to junior high school students. Group fee is for a charge of 20 people or more.
* Person who has disabled person's notebook / medical care notebook is free. Present your notebook at the reception desk.

Exhibition

teamLab Islands Dance! Art Museum and Learn & Play! Future Parks

Cooperation

Pentel Co., Ltd., Oji Napier Co., Ltd

Related Exhibition

Term: 2017/11/23-2018/3/4
Hours: 10:00-18:00 ※Sales tickets are sold until 17:30
Closing Day: 11/27(Mon), 12/11(Mon), 12/25(Mon), 12/29(Fri)- 1/2(Tue), 1/15(Mon), 1/29(Mon), 1/5(Mon), 2/19(Mon)
※ "teamLab Islands Dance! Art Museum and Learn & Play! Future Parks" according to the holding period.
Venue: Befco Bakauke Observatory Room (Hotel Nikko Niigata 5-1, Bandaijima, Chuo-ku, Niigata City, Niigata 950-0078)
Admission Fee: Free
Cooperation: 栗山米菓(新潟せんべい王国)

ACCESS

Address

The Niigata Bandaijima Art Museum
5-1, Bandaijima, Chuo-ku, Niigata, 950-0078, JAPAN
ARTIST
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teamLab
teamLab (f. 2001) is an international art collective. Their collaborative practice seeks to navigate the confluence of art, science, technology, and the natural world. Through art, the interdisciplinary group of specialists, including artists, programmers, engineers, CG animators, mathematicians, and architects, aims to explore the relationship between the self and the world, and new forms of perception. In order to understand the world around them, people separate it into independent entities with perceived boundaries between them. teamLab seeks to transcend these boundaries in our perceptions of the world, of the relationship between the self and the world, and of the continuity of time. Everything exists in a long, fragile yet miraculous, borderless continuity. teamLab’s works are in the permanent collection of the National Gallery of Victoria, Melbourne; Art Gallery of New South Wales, Sydney; Art Gallery of South Australia, Adelaide; National Gallery of Australia, Canberra; Amos Rex, Helsinki; Museum of Contemporary Art, Los Angeles; Asian Art Museum, San Francisco; Borusan Contemporary Art Collection, Istanbul; and Asia Society Museum, New York, among others. teamlab.art Biographical Documents teamLab is represented by Pace Gallery, Martin Browne Contemporary and Ikkan Art.

Organizers

The Niigata Bandaijima Art Museum, Television Niigata Network Co., Ltd. , teamLab Niigata Exhibition Executive Committee

Sponsors

Shimizu Food Center

Supporters

Niigata City, Niigata City Board of Education, Niigata Prefecture Elementary School Committee Chairperson, Junior High School Leaders' Association, Special Support School Committee Association, Niigata Prefecture High School Leaders Association, Yomiuri Newspaper Association Niigata Branch, NCV Niigata Center, FM PORT Niigata, FM PORT 79.0, FM KENTO, Radio Chat · FM Niitsu, FM Kakudayama Poka Poka Radio, FM Shibata, Tsubamesanjo FM Broadcasting Corporation