Digitized Cafe
teamLab, 2011-
Digitized Cafe and Digitized Bar is a “Digital Land (digital theme park)” that Cosplay Maids of cafes in Akihabara have emerged from digital technology as video games or media arts.
Akihabara electric town in Tokyo is an iconic place for us children of the digitalized age. People who embrace the digitized age have built a new culture of, maid cafe and idols which have then been realized on radio, wireless electronics, PC or anime, video games and contents of internet culture. Akihabara is the land for a new age and the place that has been built by accumulation of extreme technology and a digitized society and culture. With this work we have tried to make a compressed digitized space of Akihabara for all the world, a world that is like a “Family computer”, with no difference between the real world and the video game.
Akihabara maids create their own mimetic words. When they jump the describe it with “Pyooon”, just like the sound you might hear in a game. The whole space becomes and feels like being inside a video game world.
In the digital age, we believe, space design must also include designing the digital domain. The space is an interactive interface and helps us communicate with each other.
Akihabara electric town in Tokyo is an iconic place for us children of the digitalized age. People who embrace the digitized age have built a new culture of, maid cafe and idols which have then been realized on radio, wireless electronics, PC or anime, video games and contents of internet culture. Akihabara is the land for a new age and the place that has been built by accumulation of extreme technology and a digitized society and culture. With this work we have tried to make a compressed digitized space of Akihabara for all the world, a world that is like a “Family computer”, with no difference between the real world and the video game.
Akihabara maids create their own mimetic words. When they jump the describe it with “Pyooon”, just like the sound you might hear in a game. The whole space becomes and feels like being inside a video game world.
In the digital age, we believe, space design must also include designing the digital domain. The space is an interactive interface and helps us communicate with each other.