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teamLab: Sketch Ocean
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스케치 오션 / Sketch Ocean

teamLab, 2020-, Interactive Digital Installation, Sound: Hideaki Takahashi
メイン画像

스케치 오션 / Sketch Ocean

teamLab, 2020-, Interactive Digital Installation, Sound: Hideaki Takahashi

The fish drawn by everyone swim around in this ocean.


Color in a fish on the paper provided. See the picture you have drawn come to life and swim out into the ocean in front of you, swimming together with the fish drawn by other people. If you touch the swimming fish, they will swim away. If you touch the food bags, you can also feed the fish.


Sometimes, the fish leave the room, transcend the boundaries between artworks, and begin to swim through the museum.


Some of the fish, the tuna, will transcend the physical boundaries of the museum and swim out into the Sketch Oceans of exhibitions around the world. And the tuna drawn in other parts of the world may appear and swim in the Sketch Ocean right in front of you.

놀이 방법

  • 1

    Color in your favorite fish.
  • 2

    Scan the final drawing.
  • 3

    Watch the fish swim out into the ocean.
  • 4

    Touch the food bags to attract fish.
  • 5

    Sometimes, the fish leave the room, transcend the boundaries between artworks, and begin to swim through the museum.
  • 6

    The tuna swim beyond the physical space of the museum to Sketch Oceans elsewhere in the world.
  • 7

    After some time, the tuna swimming in other exhibitions return.
  • 8

    The tuna drawn at other exhibitions may appear in the Sketch Ocean in front of you and swim around.
    The tuna drawn at teamLab Borderless (Tokyo)
  • 9

    The tuna drawn at teamLab Borderless Shanghai
  • 10

    The tuna drawn at teamLab: Continuity (San Francisco)

육성 능력

  • 창의력・표현력의 발휘
  • 다양성의 존중
  • 자기효능감의 양성
  • 기술과학에 대한 관심
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