Sea of Rocks of Oblivion
teamLab, 2017, Interactive Digitized Nature, Sound: Hideaki Takahashi
Sea of Rocks of Oblivion
teamLab, 2017, Interactive Digitized Nature, Sound: Hideaki Takahashi
A sea of rocks shines brightly.
The light of each rock is autonomous, shining brightly and then fading as if breathing slowly.
If a person goes close to a rock the light of that rock glows strongly and the color tone resonates out.
The light of each rock is autonomous, shining brightly and then fading as if breathing slowly.
If a person goes close to a rock the light of that rock glows strongly and the color tone resonates out.
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